A man appears at the edge of his kingdom, globe firmly clasped in hand. Standing between two tall wands, he must choose the kingdom or the world. He cannot have both his comfort zone and the larger things that he desires so the question is, what does he do?
But when you’re stuck, the major task is deciding if you’re going to change at all. The challenge is finding the ability, in the face of an overwhelming amount of resistance, to create a small change in your life and build on it. —Mel Robbins
The Paralysis of Free Will
Of course, what happens is entirely up to the person you're reading but that's what is often so difficult for them. The Two of Wands makes the decision and the outcome their choice, their responsibility. Isn't it terrifying to be in charge of your own destiny? I mean, what if you screw it up, who said you know best? Well, you did! Sure, you spent much of your life picturing your ideal life scenario and while that may have changed somewhat, the basics are all still there.
Tell you what, next time you're stuck between choice A and choice B, flip a coin, and when you do pay attention to just exactly when your gut screams out the answer you want. It's in moments like this that the Two of Wands becomes apparent, potent, and incredibly telling. There is no better motivator for deciding what you want from any given situation than to have someone try to make the choice for you—even if that someone is a quarter flipping through the air.
Taking Back the World
Leaving the confines of your kingdom (read: comfort zone) can be tough, but the outside world holds so much more promise than those walls you've built can ever really give you. The card immediately following the Two of Wands is the Three of Wands, and where is that figure? He's outside. So, the next time your brain begins to sound the alarm and encourage you to batten down the hatches, it may be better for you if you learn to dance in the rain just a bit.
Opportunity doesn't wait forever, you know.